Secondary education curriculum

Overview

  • Affordable platform for hands-on application of curriculum topics
  • Activities across a wide age & ability ranges
  • Physical computing is the best progression from using Scratch on screen

Computer Science

  • Programming
    • Breaking the problem down (functional decomposition)
    • Design
    • Data – variables & constants
    • Implementing algorithms
    • Control flow – IF, WHILE, REPEAT
    • Testing
    • Similarities & differences between programming languages
  • Binary Logic & Maths
  • Hardware – CPU, memory, I/O

Mathematics

  • Mean, median, mode
  • Turn radii
  • PID controller – 17/18 year old Maths using diferentials

Engineering / Design & Technology

  • Chassis
  • Motor type & placement
  • Fixings
  • Body work
  • CAD

Business

  • The costing model
  • Cash flow
  • Stock
  • Purchasing
  • Marketing
  • Sales
  • Manufacturing